Thursday 9 October 2014

Wipeout * to ***

Purpose:
To use place value and subtraction.

Game Objective:
To remove one digit from the display without changing any of the other digits.

Instructions:
  • One person gives the number which all players enter into their calculators.  The same person says which digit is to be removed.
  • Good numbers are those that have a pattern, so people can tell easily if any digit but the selected one has changed.

Example:
In the display 876543, wipe out 7 without changing any other digit.  This is done by subtracting one number on the display.  So key in “-“ then the number to be subtracted and press =.  Does the display read 806543?  Players can take turns giving numbers to each other and selecting the digit to be wiped out.

Variation:
For beginners, limit the display to three digits.
For more advance mathematicians, put decimals into the display. Eg. Wipe out the 8 in 0.567891